In 2016 I started my study in Game Design at the HKU (university of arts utrecht), but even before that I was working on maps and mods for a variety of games like Garry’s Mod, Insurgency and Counter-Strike: Global Offensive. With one of my items getting over 2000 downloads and taking the number one spot for days.
In the beginning of my study I was mostly focused on level design, but during my first few years I developed my Design and Game Design skills further and my focus started to shift. I shifted toward an all around game designer role with a focus on core gameplay.
I truly believe that a good gamer designer should know a little bit about everything (in the industry), this way you can make designs with a reasonable scope and communicate better with your teammates. With that in mind I started to teach myself more programming skills.